New year resolutions for game development

It’s that time of the year again. The time where everyone makes empty promises to themselves about what they’ll achieve this year, while telling themselves it will be different this time that they’ll actually achieve something. Well…

This year will be different.

I won’t be setting personal resolutions. I’ll be setting professional ones. Resolutions that will help further Indie Voodoo. Resolutions that involve ambitions I’ve had for a while. Continue reading “New year resolutions for game development”