Cubes!

It may have taken me a while but I have got multiple cubes rendering on screen in my Voxel Game.

Here’s a quick screen cap.

CUBES!

Doesn’t look like much at the moment, but now I’ll be able to populate a 3D array of cubes and then turn that into a landscape.

First of all I’m going to work on a proper camera class.

Here’s the GitHub repo if you want to check out the code, feel free to clone and play around with it.

Author: George Vicarey

I'm a university student on my placement (third) year of studying Computer Science (Games), I'm using my placement to start an Indie Game Studio - Indie Voodoo. Game development is my passion and this blog expresses that passion.

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